Tuesday, January 17, 2012

Blog Assignment 1


- Blue: To symbolize the heroism residing within my character.  He is garbed in blue pants and a blue vest to display that he is a true hero.
- Red: To represent his passion in justice and doing the right thing. He wears a red bandana around his neck as a constant reminder that he is not only passionate in his heart but constantly has justice on his mind.
- Brown: To show that he is down to earth, and is always level-headed. He needs to be mindful because he needs to be able to make the right decision and maintain justice for the people.

The sunset symbolizes him as the last chance to maintain peace and justice for the people. This light is fitting for him as a hero because he is typically the only person who can attain peace and justice in the land. However, the darkness part of the sunset represents the fact that he is cloaked in mystery, a silent hero for the people who saves the day and is never seen until the threat of evil is present in the land.

The almond shape represents his well rounded abilities and his emblem; the almond. He also runs a fast food joint that vends strictly almonds, which is yet another reason why an almond describes his essence. The almond shape also could represent his structure; he's not the stereotypical strong hero, he has an average build, which could be considered somewhat oval-esque.

We just deconstructed Almond Arnold!


Now to deconstruct my lab partner's (Tyler Skelton) villain.


Villain Deconstruction

1. 
This picture of a crown is a good representation of my character’s red, purple, and gold motif. When I designed Count Casheww I chose the colors purple and gold because I wanted to associate my character’s royal theme with a layer of sinister red. My character’s royal status and appearance are important parts of his villainous mentality. In his mind these superior status symbols allow him to abscond with the Nut Village’s entire nutritious supply of nuts without fear of consequences. It is only after the hero makes his move to take back the town’s food and namesake that Casheww realizes the lower class’s ability to push back against tyranny.
2.
The darkness of the throne room in my second image represents the character I designed well. I chose this image because of how although there is some light in this eerie throne room; it is partially blocked by pillars which represent the obstacles put in place by the villain to thwart the hero. Also most of the light is pouring in from above the ruler’s head showing his powerful status along with a long set of stairs separating himself from the silhouetted hero. Everything in this room is cast in low lighting which depicts the internal darkness within Count Casheww that caused him to go insane after losing his hand.
3.
 My third image’s shape reflects my character Count Casheww rather well because of the fact that I wanted him to strongly resemble a real life nutcracker, mainly because of their creepy appearance and I’ve always thought of them as evil looking. The shapes of the third image and my villain character both have a similar slim but oddly rectangular frame with flowing white hair from both sides of the head and below the nutcracker’s signature square jaw line. The shape of the head is also similar to my character because of how the nutcracker in the image has a round shaped head and face which is placed below a large unshapely hat.       




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